﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace GreyGate.Screens
{
    class EndScreen
    {

        public EndScreen()
        {

        }

        public void update(GameTime gameTime)
        {

        }

        public void draw(SpriteBatch spriteBatch)
        {

        }
    }
}
